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	<title>TODAY, CREATE. &#187; Video</title>
	<atom:link href="http://www.todaycreate.com/category/video/feed" rel="self" type="application/rss+xml" />
	<link>http://www.todaycreate.com</link>
	<description>Home of the daily creative output and exploration of ideas for Mike Creighton, artist and programmer.</description>
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		<title>Drawing with Architecture</title>
		<link>http://www.todaycreate.com/2010/04/27/drawing-with-architecture</link>
		<comments>http://www.todaycreate.com/2010/04/27/drawing-with-architecture#comments</comments>
		<pubDate>Tue, 27 Apr 2010 21:38:52 +0000</pubDate>
		<dc:creator>Mike Creighton</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Abstract]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[Cinder]]></category>
		<category><![CDATA[Flow]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Realtime]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.todaycreate.com/?p=440</guid>
		<description><![CDATA[+ View large. + View large. + View large. Lots of new stuff learned over the weekend. Here&#8217;s a summary: Really understand basic OpenGL lighting now. Understand how to do basic material coloring now. Learned how to texture a quad! Starting to learn some things about the Boost C++ libraries. Finally remembered that OpenGL is [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_01_large.png"><img class="hasLargeImage" src="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_01.jpg" alt="Oil Pastel 01 Cinder Output 02 - 1 / 3" border="0" /></a><span class="imageLinkHolder">+ <a href="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_01_large.png">View large.</a></span></p>
<p><a href="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_02_large.png"><img class="hasLargeImage" src="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_02.jpg" alt="Oil Pastel 01 Cinder Output 02 - 2 / 3" border="0" /></a><span class="imageLinkHolder">+ <a href="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_02_large.png">View large.</a></span></p>
<p><a href="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_03_large.png"><img class="hasLargeImage" src="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_03.jpg" alt="Oil Pastel 01 Cinder Output 02 - 3 / 3" border="0" /></a><span class="imageLinkHolder">+ <a href="http://www.todaycreate.com/wp-content/creations/2010/04/2010-04-27_oil_pastel_test_01_cinderout2_03_large.png">View large.</a></span></p>
<p>Lots of new stuff learned over the weekend. Here&#8217;s a summary:</p>
<ul>
<li>Really understand basic OpenGL lighting now.</li>
<li>Understand how to do basic material coloring now.</li>
<li>Learned how to texture a quad!</li>
<li>Starting to learn some things about the <a href="http://www.boost.org/">Boost C++ libraries</a>.</li>
<li>Finally remembered that OpenGL is a state machine.</li>
</ul>
<p>I think I actually (finally) have enough know-how to execute what I&#8217;ve got going on in my head. It&#8217;s going to require some refactoring of code, but I don&#8217;t feel like I&#8217;m up against an unclimbable wall anymore, which is precisely how I felt by the end of the day on Sunday.</p>
<p>I still think this looks boring / uninteresting, but it&#8217;s just another step closer and a lot of lessons learned.</p>
<p>Here&#8217;s a video render of what it looks like in realtime:</p>
<p><object width="560" height="315"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=11277966&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=AAC132&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=11277966&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=AAC132&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="560" height="315"></embed></object></p>
<p><strong>Update on 04-29-2010</strong>: The C++ framework that I&#8217;m using has just been released to the public. It&#8217;s called <a href="http://libcinder.org" title="Cinder | The library for professional-quality creative coding in C++">Cinder</a>. Big ups to <a href="http://drawnline.net/">Andrew Bell</a>, <a href="http://roberthodgin.com/">Robert Hodgin</a>, and <a href="http://www.barbariangroup.com/">The Barbarian Group</a> for all the time and effort put into releasing such a powerful and fun open source framework for creative coding!</p>
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		<slash:comments>2</slash:comments>
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		<title>visp Interface Screenshot and Features Overview</title>
		<link>http://www.todaycreate.com/2007/05/21/visp-interface-screenshot-and-features-overview</link>
		<comments>http://www.todaycreate.com/2007/05/21/visp-interface-screenshot-and-features-overview#comments</comments>
		<pubDate>Mon, 21 May 2007 07:42:25 +0000</pubDate>
		<dc:creator>Mike Creighton</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[VJ]]></category>

		<guid isPermaLink="false">http://www.todaycreate.com/2007/05/21/visp-interface-screenshot-and-features-overview</guid>
		<description><![CDATA[+ view (very) large image Everyone, I&#8217;m caught up in a project at work that&#8217;s forcing me to put a hold on the release of this software. However, I realize I need to put out some proof that this thing exists. So, above is a screen cap from the software I&#8217;ve entitled visp. And I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="hasLargeImage" src="http://www.todaycreate.com/wp-content/creations/2007/05/visp_interface_screenshot_small.jpg" alt="visp VJ Software Interface" /><span class="imageLinkHolder">+ <a href="http://www.todaycreate.com/wp-content/creations/2007/05/visp_interface_screenshot.png">view (very) large image</a></span></p>
<p>Everyone, I&#8217;m caught up in a project at work that&#8217;s forcing me to put a hold on the release of this software. However, I realize I need to put out some proof that this thing exists. So, above is a screen cap from the software I&#8217;ve entitled <strong>visp</strong>.</p>
<p>And I want it to be no secret that the title comes from these words: <strong>vis</strong>ual <strong>p</strong>erformer. I also want to say that this software was designed as a prototype for a personal proof-of-concept; it isn&#8217;t intended to be software that&#8217;s supported or salable. And I actually haven&#8217;t taken the time to reflect on whether or not my concept was proved as a result of its development. Anyway, enough jibber jabber. Here&#8217;s why I built visp along with a general list of its features.</p>
<h3>The Reason(s)</h3>
<p><strong>Too much UI management.</strong> That&#8217;s why I hate VJ software. More often than not, VJ software gets you sucked into managing the UI during your performance rather than putting the emphasis on <em>performing</em>. That&#8217;s something I never really understood. I always wanted to be gestural with my performance. I wanted to be able to physically say, &#8220;Now I want the visuals to blow up.&#8221; or &#8220;Now let&#8217;s start highlighting this sound.&#8221; Instead, I found myself using the keyboard and mouse to manage some UI element, forcing me to miss those precious cues. Granted, yes, I could use some sort of controller (MIDI or OSC or something hacked together). But that leads me to my next irk.</p>
<p><strong>Too much focus on clip triggering.</strong> I don&#8217;t think like this. I&#8217;ve got an interactive media background. I think in dynamics. I think in variables and rule sets. I don&#8217;t think in terms of linear media (generally). Almost all the software out there has this huge focus on layering video clips and that&#8217;s just not for me. So, yes, while I can gesturally trigger clips using some sort of controller, adjusting layer opacities and filters using sliders, I&#8217;m still limited to the linear pre-rendered footage in my library. And it just doesn&#8217;t suit my tastes. So, you may ask, why not use something programmatic like <a href="http://processing.org">Processing</a> or <a href="http://cycling74.com">Max/MSP/Jitter</a> or <a href="http://www.derivativeinc.com/">Touch</a>?</p>
<p><strong>Maintaining visual continuity is so difficult.</strong> In a lot of these other software environments, you can build very beautiful, very dynamic, and very interactive visuals. However, moving from one visual construct to another is no simple task. There&#8217;s no &#8220;meta&#8221; application that really lets you string these pieces together in a unified environment (unless you build it yourself). I started off actually doing just that for Processing applets but was instantly thwarted due to a bug in the latest build. Fortunately, I had access to Adobe&#8217;s new desktop platform, codenamed <a href="http://www.adobe.com/go/apollo">Apollo</a>.</p>
<h3>The Solution</h3>
<p>Apollo came at just the right time. I could leverage my abundant Flash / ActionScript kung-fu. I could develop a standalone desktop application (that gave me access to native OS windows). And I could leverage the very easy-to-use Flex paradigm of application development. The Flash 9 Player was miles ahead of the Flash 8 Player, so I thought I&#8217;d take her for a spin.</p>
<p>Also, I wanted as much of a hands-off-the-keyboard-and-mouse experience as possible. I need to evaluate still where I&#8217;ve succeeded and where I&#8217;ve failed. Frankly, right now if you don&#8217;t have a MIDI controller, this thing is useless.</p>
<h3>The Features</h3>
<p>I&#8217;m just going to list these off in no particular order and with no real explanation. That&#8217;ll all come when it gets released.</p>
<ul>
<li>Support for development of your own &#8220;Modules&#8221; that essentially give you a Flash canvas to play in and do whatever your heart desires</li>
<li>Module browser using thumbnails you make yourself</li>
<li>Full MIDI support using an external, standalone Java applet (also opensource)</li>
<li>6 slider-like MIDI inputs for use in your own custom &#8220;Modules&#8221;</li>
<li>4 velocity-aware button-like MIDI inputs for use in your own custom &#8220;Modules&#8221;</li>
<li>Support for <em>transitioning</em> between Modules (using built-in Transitions). You choose the duration and the transition effect.</li>
<li>Change the stage&#8217;s background color (wow)</li>
<li>Two active filters can be going at a time, with up to three MIDI assignable sliders &#8211; and a UI interface that you build yourself</li>
<li>Output your visuals in a separate, chrome-less window of 320&#215;240 or 640&#215;480 resolution (thank you Apollo team)</li>
<li>Real-time 640&#215;480 preview screen</li>
<li>BPM Tempo Tapper for assigning some beat-driven automation to the input sliders and buttons. It&#8217;s not audio-driven but VJ-driven. You gotta tap the tempo yourself.</li>
<li>FPS (frames per second) display</li>
<li>OS X and Windows compatible &#8212; seriously &#8212; I&#8217;m actually able to jump back and forth with the same codebase and same modules without any hiccups or platform-specific code!</li>
<li>It&#8217;s internet aware &#8211; that&#8217;s the beauty of Apollo.</li>
</ul>
<p>That&#8217;s all I&#8217;m going to say about this thing for now. But feel free to post questions. I&#8217;ll be happy to answer them.</p>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
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		<item>
		<title>visp video output 001, 002, &amp; 003</title>
		<link>http://www.todaycreate.com/2007/04/13/visp-video-output-001</link>
		<comments>http://www.todaycreate.com/2007/04/13/visp-video-output-001#comments</comments>
		<pubDate>Fri, 13 Apr 2007 09:00:07 +0000</pubDate>
		<dc:creator>Mike Creighton</dc:creator>
				<category><![CDATA[Abstract]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[VJ]]></category>

		<guid isPermaLink="false">http://www.todaycreate.com/2007/04/13/visp-video-output-001</guid>
		<description><![CDATA[[first output removed due to suck. updated 08/08/2007.] And thus we have some real-time video output. So, what I&#8217;m working on right now is a fairly versatile piece of content that still needs a bit more pushing. But I think I can pretty much sign this one off as finished. This would be the second [...]]]></description>
			<content:encoded><![CDATA[<p>[<i>first output removed due to suck. updated 08/08/2007.</i>]</p>
<p>And thus we have some real-time video output. So, what I&#8217;m working on right now is a <em>fairly</em> versatile piece of content that still needs a bit more pushing. But I think I can pretty much sign this one off as finished.</p>
<p><object height="380px" width="430px" type="application/x-shockwave-flash" data="http://www.virb.com/external/video/7532/SiHMiCyJx4yuRBx1xAdICAINDQBADuAG"><param name="movie" value="http://www.virb.com/external/video/7532/SiHMiCyJx4yuRBx1xAdICAINDQBADuAG" /><param name="quality" value="best" /><param name="wmode" value="transparent" /><param name="salign" value="tl" /></object></p>
<p>This would be the second video from a second capture session.</p>
<p><object height="380px" width="430px" type="application/x-shockwave-flash" data="http://www.virb.com/external/video/7534/qYW0efCon1spaaY6DpfxU2z1mY52pedZ"><param name="movie" value="http://www.virb.com/external/video/7534/qYW0efCon1spaaY6DpfxU2z1mY52pedZ" /><param name="quality" value="best" /><param name="wmode" value="transparent" /><param name="salign" value="tl" /></object></p>
<p>And finally the third video captured this evening from that second session. Forgive me for not elaborating more, but it&#8217;s kind of late. If you&#8217;ve got questions, I&#8217;ll follow up with answers. And for the record, I <em>will</em> be releasing this VJ software as open-source, cross-platform software and I will be doing a run-through of its functionality and features.</p>
<p>You can expect that after April 28th, as I&#8217;m doing all of this for two upcoming gigs. After the 28th, I&#8217;ll be free to focus on cleaning up the code, documenting it (better), and shooting some video to show what this software does (from an interface perspective).</p>
<p>One thing I will note is that pretty much all motion is controlled by hand in these clips via a MIDI controller. And I&#8217;m not showing off all that this particular piece of content can do (gotta save <em>something</em> for the night).</p>
]]></content:encoded>
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		<item>
		<title>Eat Your Heart Out</title>
		<link>http://www.todaycreate.com/2007/01/31/eat-your-heart-out</link>
		<comments>http://www.todaycreate.com/2007/01/31/eat-your-heart-out#comments</comments>
		<pubDate>Thu, 01 Feb 2007 06:29:30 +0000</pubDate>
		<dc:creator>Mike Creighton</dc:creator>
				<category><![CDATA[Abstract]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.todaycreate.com/2007/01/31/eat-your-heart-out</guid>
		<description><![CDATA[+ view large image I&#8217;m not going to go into too much explanation just yet. This is just a hint of what might be to come. And I&#8217;ll post some source code so that you too can do this with your favorite video clips.]]></description>
			<content:encoded><![CDATA[<p><img class="hasLargeImage" src="http://www.todaycreate.com/wp-content/creations/2007/02/eating_sequence.thumbnail.jpg" alt="Eating Sequence" /><span class="imageLinkHolder">+ <a href="http://www.todaycreate.com/wp-content/creations/2007/02/eating_sequence.jpg">view large image</a></span></p>
<p>I&#8217;m not going to go into too much explanation just yet. This is just a hint of what might be to come. And I&#8217;ll post some source code so that you too can do this with your favorite video clips.</p>
]]></content:encoded>
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